display size and position, relative coordinate scale
#include <tscope5.h>
int main()
{
double mw, mh;
double dw, dh;
double dx, dy;
double bw, bh;
ts5_printf(0.0, 0.2,
"display adapter size: %.0f x %.0f", mw, mh);
ts5_printf(0.0, 0.0,
"display size: %.0f x %.0f", dw, dh);
ts5_printf(0.0, -0.2,
"display position: %.0f x %.0f", dx, dy);
ts5_printf(0.0, -0.4,
"bitmap size: %.0f x %.0f", bw, bh);
return 0;
}