Here is a list of all examples:
system
randomizer
stimulus output
display functions
graphics functions
primitives drawing functions
bitmap drawing functions
- bitmaps01.c: draw bitmaps, default coordinate scale and system.
- bitmaps02.c: draw bitmaps, relative coordinate scale.
- bitmaps03.c: draw bitmaps, display coordinate system.
- bitmaps04.c: draw bitmaps, relative coordinate scale + display coordinate system.
- bitmaps05.c: prepare stimuli using memory bitmaps.
text input/output functions
audio functions
- audio01.c: read and play a sample from a file.
- audio02.c: generate sample that contains a sine wave.
- audio03.c: record a sample and save it to a file.
- audio04.c: use the softwave voice key as a response device (no estimate of timing error).
video functions
- video01.c: read and play a video from a file.
timer funtions
mouse functions
- mouse01.c: mouse response registration (no estimate of timing error).
- mouse02.c: define mouse buttons on the screen.
keyboard functions
- keyboard01.c: keyboard response registration (no estimate of timing error).
joystick functions
- joystick01.c: joystick response registration (no estimate of timing error).
cedrusbox functions
- cedrusbox01.c: cedrusbox response registration (estimate of timing error).
- cedrusbox02.c: cedrusbox trigger input (estimate of timing error).
parallel port functions
- parport01.c: parallel port response registration (estimate of timing error).
- parport02.c: parallel port trigger input (estimate of timing error).
- parport03.c: parallel port trigger output.
serial port functions